Hero

David Levill

Music Producer + Sound Designer

Born in Argentina

For the past 13 years, I worked in music production, sound design, mixing, and mastering audio for games, artists, and my own music as an artist.
Currently building my community and improving my skills, expanding my knowledge in web3, using decentralized technology to create Art with Music/Sound Design, helping new artists and games and multimedia projects to join and adopt this new technology.

Portfolio

Games

  • Tenebris Somnia (Music and Sound Design - Saibot Studios / Andres Borghi / New Blood Entertainment / Airdorf Games) - Horror Game

  • Metro Redux 2033 (Sound Design - Nimble Giant Entertainment for 4A Games)
  • Hornblower [Stellaris spansion] (Sound Design - Nimble Giant Entertainment for Paradox Interactive)

  • Out of Bound (Music production - Saibot Studios) - Puzzle Shotter

  • The Black Heart (Music re work and mastering - Saibot Studios) - Fighting Game "Mortal Kombat Style"

  • Hellbound (Music and Sound Design - Saibot Studios) FPS Game "Doom Style"
Survival and History Mode

  • Doorways (Music and Sound Design - Saibot Studios) - Horror Game
Chapters:
Prelude
The Underworld
The Holy Mountains Of Flesh


knowledge

Music composition
Field Recordings
Music Production (Pre/Post)
Audio edition and restoration
Sound Design
WWise
Smart Contracts for Music
Ai tools




Artist Prod. Collabs

My Music


WEB3 Productions

Music Digital Collectibles

Button
Button
Button
Button
Button
Button
Button
Button
Button
Button
Button
Button
Button
Join communityReceive updates on all the latest drops and news.